Might and Magic III redefined the series into the format it's best-known for - a more fast-paced, arcadey style of dungeon crawler that loses none of the genre's usual depth. The fourth and fifth entries - Clouds of Xeen and Darkside of Xeen - continued in that tradition, taking advantage of CD technology and some clever programming that would allow them both to be combined into one massive game - World of Xeen. But does it prove to be a worthy continuation of the franchise, or does the format just begin to lose its luster with this entry?
Platform: MS-DOS, Mac, FM Towns, NEC PC-9801
Recommended Version: I have only played the DOS versions, but all of them seem to be more or less identical.