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Friday, November 13, 2026

Lunar: Silver Star Harmony

The third remake of the original Lunar following the Saturn/PS1 and GBA rereleases, Silver Star Harmony was also oddly exclusive to the PlayStation Portable of all platforms.  Not a great deal has changed from its predecessors, save for having a redone voiceover and localization of middling quality and a new introductory sequence showcasing the four legendary heroes' battling a fallen comrade and the princes of the Dark Star.  The graphics have been redone too, with CGI diorama backdrops and redrawn sprites for all the characters, though they look rather like late '90s CGI than anything that takes true advantage of 2010's tech.  Rather than icon-based combat menus they're also now plain text, which is a definite downgrade, and all have redone visual effects that look pretty gaudy.  The only new mechanic is that each character now has something resembling a Limit Break - they each get a meter that fills as they deal and take damage and can unleash a super move once it fills up.  Aside from all that, this is pretty much just old-school Lunar again - same scenario, story and journey they undertake.  There's not really much here to recommend if you've already played any of the prior versions (or the Remaster), but I suppose if you'd never played it before and only had a PSP at the time it came out, it was a serviceable enough version.  Personally I don't see much reason to bother with it anymore, especially nowadays; if you want to experience this particular localization you can also get it as part of the mobile port (Lunar: Silver Star Story Touch), with the significantly better visual and level design of the Saturn/PS1 ports behind it.

 

Developer: Game Arts
Publisher: GungHo Entertainment, XSeed Games, Game Arts
Released: 2010
Platform: PlayStation Portable